

All I had on during the trip was silent running and every single thing else (I checked) was Turned off. Just from that little trip It took up 85% of my power and I don't know how to get that power back. How does cyclops power work? I noticed I used up to much power going from safe shallows to the South island and into the grand reef.

Now I noticed when I try to get into lost river with cyclops through the grand reef it is impossible as I can't fit the vehicle. In order to get into lost river in order to get rarer materials like nickel or sulfur I needed a Seamoth in order to get in. I have some questions on how the cyclops actually works though.ġ.What are the powers of the cyclops? what can it do? You know what? I'm going to test this by gathering Floaters and seeing if I can manually flip over a Cyclops.I finally got cyclops in subnautica and instantly made the mk2 depth module so I can go down to 1300 meters. I guess I just thought maybe if the Cyclops is flipped upside down it enters a "capsized" mode and becomes inoperable? This can be seen on the wiki page for the Floater:Ī single Floater attached to a Cyclops can tilt it to the point of complete loss of control of the vehicle. I've never had the Cyclops be destroyed by capsizing, but I remember something on the wiki mentioning something along those lines.

I've had this game for about (give or take a few months) two years now and even then when back in EA the game bugged out and my cyclops decided it wanted to be a rocket and flipped up vertical it didn't kill it (that was a fun day, I was stuck standing on the back wall of the engine room and had to "parkour" my way to the exit). Where did you see it getting destroyed by capsizing? Or if it happened to you, how long ago back into EA was it?

Originally posted by Usernamehere:I don't know if it can, that's why I'm asking Steam.
